Cameractive

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project introduction

The project we want to implement is an amazing application making full use of the web camera and making ample cooperation and interaction among the citizens of large quantity of communities all over the world. The main body of our design is an application based on the web camera and users’ actions. Users can make some specific poses facing the web camera, and control the virtual figure in the application by capturing and analyzing the user’s movements, whose target is to help people exercise more. The poses are various, such as walking, jumping and squatting. In our application, the system will record the data of user’s usage, like the time length and the frequency using the application. It will also compare with the target of user settings, and give a reply to the users with precise calculating, even gift the users well done this time. Users also will see some advertisement concerning sports and healthy life. Besides the basic functions, there are some unique features. First, the online community will be available among the users. A user can share the achievements with his/her online friends. He/She can also compete with others freely. Second, the online store platform will be offered. A user can purchase some gifts here for his/her friends if his/her friends meet his/her target he/she set for friends, which is interesting and interactive. The topic we choose is World Citizenship and our project tallies with the topic in the following two aspects. First, the obesity is a big trouble in many countries. The obesity rate is increasing sharply, especially in emerging-market countries. Our project just can help people do some simple exercise to lose weight indoor and conveniently. Second, with the development of web techniques, many people are hooked on the cyberspace and the virtual world. And lacking of appropriate workout becomes a severe problem in public. Our project right takes advantage of the web and makes users obtain health and happiness online simultaneously. At last, our project may use some third-party contents. The contents include the hardware web camera (embedded in the computer) and the software Photoshop in the picture processing.

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